PL explosion debris suspended in air

Haggis

L2: Junior Member
Jan 19, 2009
86
1
I am nearing the end of my pl map and was testing out the explosion at the end.The explosion went off great but some of the debris was stuck in mid air.Here is a link to a photo i took of what i am talking about

explosioninair.jpg


This is an image taking after the explosion,there is nothing below stopping it from falling but it just stays there,any ideas of how to solve this.
 

Impulse

L2: Junior Member
Nov 1, 2009
51
18
the payload explosions need to be custom modeled for the map, the prop isn't physics its animated before hand
 

Remnic

L2: Junior Member
Jan 24, 2009
95
16
The explosion you're using is probably the one from Badwater Basin (debris landing on the overhead balcony and awning) so you might want to change the particle effect used for the explosion to the one used for Gold Rush or you can request for a custom explosion in the particles request thread in the other board. I want to link it, but I'm typing this on my Wii. ._.
 

Haggis

L2: Junior Member
Jan 19, 2009
86
1
The explosion you're using is probably the one from Badwater Basin (debris landing on the overhead balcony and awning) so you might want to change the particle effect used for the explosion to the one used for Gold Rush or you can request for a custom explosion in the particles request thread in the other board. I want to link it, but I'm typing this on my Wii. ._.


Will try the one from Goldrush as you are right it is the one from Badwater.What you say makes sense,if the debris was to land on the balcony and awning that will be why my debris is stuck in mid air,will let you know how i get on:)
 

Haggis

L2: Junior Member
Jan 19, 2009
86
1
Cheers Remnic,i tried a few prop dynamics untill i had an explosion where no debris was suspended in mid air,its not as grand as bad water and goldrush but at least i have it working:thumbup: