I'm having some lighting issues, as you may have guessed.
The first is my displacements aren't being lit up by certain lights. They're fine with light from the skybox, but here they wont be lit up. Im using light and light_spot entities on each of the lamps you can see. They light up the rocks and other props, and players, but not the displacements. It there something Ive missed with the displacements or lights, or is this a leak or cubemap issue?
My second problem is that this particular prop (and only this prop) refuses to be lit up by anything. The prop is cliff_wall_05 as a prop_static. I've used it elsewhere in my level and it's fine there, it's just this particular one. I think the problem might be that I've surrounded it with clip blocks (the red, block everything clip, not player_clip) to stop players wandering through it, but I dont see how because clip isn't supposed to block light, right?
Any help is much appreciated
The first is my displacements aren't being lit up by certain lights. They're fine with light from the skybox, but here they wont be lit up. Im using light and light_spot entities on each of the lamps you can see. They light up the rocks and other props, and players, but not the displacements. It there something Ive missed with the displacements or lights, or is this a leak or cubemap issue?
My second problem is that this particular prop (and only this prop) refuses to be lit up by anything. The prop is cliff_wall_05 as a prop_static. I've used it elsewhere in my level and it's fine there, it's just this particular one. I think the problem might be that I've surrounded it with clip blocks (the red, block everything clip, not player_clip) to stop players wandering through it, but I dont see how because clip isn't supposed to block light, right?
Any help is much appreciated