- Dec 30, 2007
- 288
- 82
I'm taking a break from the mapping contest for a short while so I can play soda more before changing anything.
In the meantime, I've decided to embrace the superb Swamp Expansion pack and make myself a damp and muddy payload map. I've always fancied making a payload map as I like the gamemode - and I think it will be a challenge.
Based on this place [ame]http://en.wikipedia.org/wiki/Reelfoot_Lake[/ame]
Here's a pic of the first (currently being ripped apart) stage of pl_buckbasin. The other 2 stages are far less linear, on paper it looked OK - but in game it's not worked well.
I had an alpha of it to upload, then realised the stage was too linear and boring - so i'm in the middle of ripping it apart. I wanted to post here early this time though - as I'm texturing more than i ever usually do as i go - to keep in the right frame of mind, and because it's fun. Would be good to get feedback from the off. New layout will be posted up later
In the meantime, I've decided to embrace the superb Swamp Expansion pack and make myself a damp and muddy payload map. I've always fancied making a payload map as I like the gamemode - and I think it will be a challenge.
Based on this place [ame]http://en.wikipedia.org/wiki/Reelfoot_Lake[/ame]
Here's a pic of the first (currently being ripped apart) stage of pl_buckbasin. The other 2 stages are far less linear, on paper it looked OK - but in game it's not worked well.
I had an alpha of it to upload, then realised the stage was too linear and boring - so i'm in the middle of ripping it apart. I wanted to post here early this time though - as I'm texturing more than i ever usually do as i go - to keep in the right frame of mind, and because it's fun. Would be good to get feedback from the off. New layout will be posted up later
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