- Jan 13, 2008
- 146
- 57
Don't think I ever wrote a "Howdy do?" - so here it goes.
I'm a 35 year-old online developer with close to twenty years experience in screenwriting and graphic illustration. I started working on animated movies when I was 16 - worked several years for Marvel, Dark Horse, Sega, Disney - sold some original stories, then - in my mid-20's - decided to learn web design to promote my work.
Now I kind of work with both - designing online games, directing online animated serials, and developing social networks. I have several TF2 related sites I'm working on now, including spytechindustries.com, reliableexcavationdemolition.com and buildersleagueunited.com.
I had been playing Team Fortress Classic since the first week of it's release - up to about three months before TF2 went Beta - so I'm a diehard fan who honestly wants to add substance to the backstory of Team Fortress 2, not just a marketing douche. I'm even working on a short serialized comic book based on the characters and maps. My goal is to eventually pitch the above sites to Valve in hopes that they'll hire me as either their viral marketing guy, writer, or concept designer.
(Character study for "TF2: Respawn".)
I'm a 35 year-old online developer with close to twenty years experience in screenwriting and graphic illustration. I started working on animated movies when I was 16 - worked several years for Marvel, Dark Horse, Sega, Disney - sold some original stories, then - in my mid-20's - decided to learn web design to promote my work.
Now I kind of work with both - designing online games, directing online animated serials, and developing social networks. I have several TF2 related sites I'm working on now, including spytechindustries.com, reliableexcavationdemolition.com and buildersleagueunited.com.
I had been playing Team Fortress Classic since the first week of it's release - up to about three months before TF2 went Beta - so I'm a diehard fan who honestly wants to add substance to the backstory of Team Fortress 2, not just a marketing douche. I'm even working on a short serialized comic book based on the characters and maps. My goal is to eventually pitch the above sites to Valve in hopes that they'll hire me as either their viral marketing guy, writer, or concept designer.
(Character study for "TF2: Respawn".)