- Oct 19, 2009
- 32
- 6
Hey everyone,
So I'm putting the finishing touches on the initial release for my contest submission ctf_gullywasher, but every time I try to build cubemaps I get the following error:
After scouring the internet for most of the past three days (Error showed up during early compiles to test lighting) I learned that the bottom error is just inherent to Team Fortress 2 and has no effect once you build your own cubemaps. However, the mod error isn't letting me build cubemaps! Here's what it looks like in-game:
But the water itself renders underneath, like this:
Any help would be IMMENSELY appreciated! Thanks in advance.
So I'm putting the finishing touches on the initial release for my contest submission ctf_gullywasher, but every time I try to build cubemaps I get the following error:
Code:
current mod isn't in a subdirectory of "game"!
bounce: 1/1 sample: 1/1
***ERROR skybox vtf files for sky_alpinestorm_01 weren't compiled with the same size texture and/or same flags! Can't load skybox file sky_alpinestorm_01 to build the default cubemap!
After scouring the internet for most of the past three days (Error showed up during early compiles to test lighting) I learned that the bottom error is just inherent to Team Fortress 2 and has no effect once you build your own cubemaps. However, the mod error isn't letting me build cubemaps! Here's what it looks like in-game:
But the water itself renders underneath, like this:
Any help would be IMMENSELY appreciated! Thanks in advance.