finished map

grahamwolfe

L1: Registered
Dec 9, 2009
29
0
how do i bring my map from my computer to the upload phase, i've scoured this site as well as others, I know to you guys who know this might be something simple but honestly i havent seen the documentation anywhere. please help thanks
 

J4CK8

L11: Posh Member
Mar 4, 2009
820
243
Do you mean to make it playable? If so you need to compile it (f9), or if you mean uploading it then do that here
 

grahamwolfe

L1: Registered
Dec 9, 2009
29
0
yup I've compiled it many times, i've ran tests on it made everything work and fit seamlessly etc so there is no holes, made cap points etc. What I mean is just get it from my hard drive to this site. Do I write a thread? How do i take it off my hard drive? do i just grab the files from the source folder they are located in, toss em in a pile and zip them up? when I download maps they are generally in multiple folders.

What I'm asking basically is if you've finished compiling a map, what next?
 

Zeewier

L9: Fashionable Member
Sep 20, 2008
619
262
If you didnt use custom content just zip and upload the bsp (i recommend adding a readme txt)

But you talk about multiple files so:
If you have custom content (textures models sounds particles ect.) read this: http://developer.valvesoftware.com/wiki/Pakrat
 

Caliostro

L6: Sharp Member
Jul 6, 2009
261
110
yup I've compiled it many times, i've ran tests on it made everything work and fit seamlessly etc so there is no holes, made cap points etc. What I mean is just get it from my hard drive to this site. Do I write a thread? How do i take it off my hard drive? do i just grab the files from the source folder they are located in, toss em in a pile and zip them up? when I download maps they are generally in multiple folders.

What I'm asking basically is if you've finished compiling a map, what next?


...Are you serious?


You upload it anywhere that'll have the file and you post it.

If you wanna post your map here, open a thread in the Maps section, I do believe there are instructions somewhere on how to post the thread, but I'd argue the process is self-evident.

You don't need to zip your .bsp file, but you can. You can also use 7zip to compress it as a bz2, but, again, that's optional, and only really useful if your map is quite big.

And don't forget to Pakrat your .bsp file, to include any custom content and such...

...That's it.
 

lana

Currently On: ?????
aa
Sep 28, 2009
3,075
2,778
You don't need to zip your .bsp file, but you can. You can also use 7zip to compress it as a bz2, but, again, that's optional, and only really useful if your map is quite big.

You should anyway. It's good practice.

This way, if you happen to have a bsp file that is rather large, you'll zip it out of instinct, instead of uploading without any compression.