payload problem

(-TN-) Ben2

L4: Comfortable Member
Apr 10, 2009
172
15
ok problem here,

on my payload map the cart stops after it reaches the 2nd point, and the hud doesn't show all the cps,

i copied everything from abs library,
yes my paths are properly linked,
yes my train watcher is properly configured,
its so weird i cant figure it out,

heres a link to the .vmf if someone can figure it out for me i very much appreciate it.
http://www.filefront.com/15381051/pl_weapons_facility_b1a2.vmf
 

Dr. KillPatient

L3: Member
May 10, 2009
115
8
Have you added or subtracted any path_tracks from the original? If so you need to change the values in any entities referencing the first and last points for the track as well as any cap points in between, I believe the main one being a tf_logic_gamemode or something of the sort. Not quite sure which it is exactly, once I have access to hammer again I'll check it out.
 
Last edited:

lana

Currently On: ?????
aa
Sep 28, 2009
3,075
2,778
Have you added or subtracted any path_tracks from the original? If so you need to change the values in any entities referencing the first and last points for the track as well as any cap points in between, I believe the main one being a tf_logic_gamemode or something of the sort. Not quite sure which it is exactly, once I have access to hammer again I'll check it out.

team_train_watcher, and we've already asked him.
 

jakemaheu

L1: Registered
Aug 13, 2009
40
4
I had forgotten about your map, but it'll be the first thing I work on when I get home. >.<