[TIP] Fixing func_detail displacements

Dec 25, 2007
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In chat today, Aly's compile was failing, saying that there was a func_detailed displacement. It can be a tricky error to solve, since it reports a brush number that Hammer doesn't recognise. And the problematic displacement will not be in the displacements auto visgroup, only in the func_detail auto visgroup. So here's how to fix it if you can't find the offending brush:

  1. Turn off "Disp mask solid" :dispmask:
  2. Go to the Auto visgroups, untick everything, then tick Func Detail.
  3. Select all (Ctrl+A), then go to the Face Edit tool :faceedittool:
  4. Select the Displacement tab, then click Destroy.

The only drawback here is that if the displacement was one you'd spent time and effort on, it'll now be back to a flat brush.