Pointless

JSTProductions

L1: Registered
Oct 15, 2009
31
10
Pointless (Working Title)

This is a gravel-pit styled alphine themed map. I'm not sure which CP should be C but I tried to make a Layout with atleast a little bit of fun in it.

It's my second serious map after I screwed up Koth_woods.
I'll maybe sign up this on gameday, maybe satur- or sunday.

Constructive critism and bug report is allowed :):):).
 
Last edited:

HeaH

L8: Fancy Shmancy Member
Oct 2, 2008
553
102
I don't really think people would take a map called "cp_pointless" seriously
 

Remnic

L2: Junior Member
Jan 24, 2009
95
16
That's some impressive work you've done. Just a few things:

-In screenshot 3, there are two alert message setups in the same area. Seeing how they display the same messages, I wouldn't be so sure about having two in the same general area. Maybe you could replace it with an overlay of planetary RED operations like in 2Fort
-Not sure about the nucleus turbine above the control point in the same screenshot. Is it meant to kill players if they jump into it?
-The courtyard in screenshot 2 looks a bit plain. Are you going to be adding some decorations to brighten it up or such?

Otherwise, very impressive work.
 

Remnic

L2: Junior Member
Jan 24, 2009
95
16
I'm not sure what you mean, like monitors or what ??

You know that large monitor seen in each intel room in CTF_2fort displaying planet Earth with red and blue circles identifying the planetary centers of operations? Replace one of those boards in screenshot 3 with that and add some lighting effects to make it look like it's from a realistic monitor rather than a concrete wall.
 

JSTProductions

L1: Registered
Oct 15, 2009
31
10
You know that large monitor seen in each intel room in CTF_2fort displaying planet Earth with red and blue circles identifying the planetary centers of operations? Replace one of those boards in screenshot 3 with that and add some lighting effects to make it look like it's from a realistic monitor rather than a concrete wall.

Yeah, got it.