I'm considering adding a room with a resupply locker both teams can use to a capture the flag map similar to 2fort. The position of the room is reasonably close to the intel room, but along the longest route to the intel. The idea is if the defenders turtle down on the intelligence the attackers can easily build a teleporter into the room with the neutral locker making it a ready made forward base.
I've not seen a map with a neutral locker before though I've made one by mistake during testing (easier than making one limited to teams as normal actually) so I was wondering if there was a reason this isn't done or if there was a map with one I could see to get a feel for how it played.
I've not seen a map with a neutral locker before though I've made one by mistake during testing (easier than making one limited to teams as normal actually) so I was wondering if there was a reason this isn't done or if there was a map with one I could see to get a feel for how it played.