Windows 7

TheDarkerSideofYourShadow

L10: Glamorous Member
Apr 12, 2008
792
286
This isn't a major issue, but something that bugs me nonetheless. When I compile a map Windows 7 reports hammer (or at least the compile log) as (Not Responding) in the title box, and then just doesn't update the compile window.

Now this isn't a case of hammer actually crashing, or the compile taking ridiculously long (it always finishes within 2-3 minutes), and its not terribly important since the process completes anyways, but it'd be very nice to actually see where you are at in the compile process, and if you've encounter any errors up to that point.

If anyone knows about a similar problem, feel free to enlighten me. Oh, and it usually gets to "Building Physics collision data..."
 

MrAlBobo

L13: Stunning Member
Feb 20, 2008
1,059
219
that actually irritates me quite a bit as well, pretty much any program that is loading something and not allowing active button controls while doing it will be reported as not responding, like...tf2 while connecting to the server will occasionally do that

have yet to find a solution, mainly because i haven't looked <_<
 

Freyja

aa
Jul 31, 2009
2,994
5,813
This happens to me every time save very little. Whats the problem anyway, do you sit there and watch your compile window? How boring.
Its something to do with Vista/windows 7, but it doesn't affect anything.
I've lived with it since I started mapping, you can too.
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,670
Silly Shadow. That's how Hammer has been ever since the beginning waaaaaay back when. It's nothing new or relevant to W7 :p It's just cause they didn't bother coding it in a way that it would send GUI updates or do anything. So Windows is entirely correct in saying it isn't responding, cause it isn't.
 

OneMoreLevel

L1: Registered
Jan 14, 2010
3
0
Forgive me for bringing this back but,

I have the same issue, when I compile, the portalflow takes a good 10 minutes for a simple map, if you click during that time, it reports hammer unresponding, and sends both cores of my CPU to 100%. They wont go back down until a restart, even if hammer gets closed and the process ended.

I've figured out that if you want to compile a map, you need to compile, test, find some bugs, try to fix them, save, restart, and compile again, and so forth.
 

fubarFX

The "raw" in "nodraw"
aa
Jun 1, 2009
1,720
1,978
as other have said before, even tho windows reports hammer as "not responding", it's still working. it will unfreeze once it's done compiling.

also, if you end hammer's process, it won't end some process that were involved in the compiling.
and these process will prevent you from openning hammer again. these process are usualy vvis.exe or vrad.exe. end them too and everything goes back to normal.