Photic

Jan 31, 2008
555
1,482
Hah, i've tried before making an underwater map, but it never quite works.
This looks very cool :)

Hey, are you still making cp volcanic??? (for the ozfortress contest)?

Not sure! Probably not.
The gameplay of volcanic just wasn't very fun. I might continue on it later. Right now I'm a bit busy with Photic and Glacier
 

The_Ulf

L6: Sharp Member
May 26, 2009
399
115
I have never had so hard a boner for a map in my life and this is still alpha!? :O

So downloading this right now!
 

Demonsul

L1: Registered
Nov 29, 2009
20
6
Ye gods, this is brilliant. Major awesome is you, man.
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
Hot damn. I demand you release that water-from-the-side texture RIGHT NOW.
 
Sep 12, 2008
1,272
1,141
Conserving energy eh? :D
ss20100107212810.jpg


But nonetheless, looks eeeepic!
 
Jan 31, 2008
555
1,482
There is an issue with a few spawndoors sticking out from the ground in a5.
This has been fixed in a6, which will most likely be released tomorrow!
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
What's the deal with the sky outside the spawns? I thought this was underwater.
 

Sharc

L1: Registered
Jun 11, 2009
32
3
When it eventually reaches beta, will it have partially flooded areas like sawmill?
 
Jan 31, 2008
555
1,482
What's the deal with the sky outside the spawns? I thought this was underwater.

Temporary ceiling!
The map is underwater, but it also happens to be an alpha map.

When it eventually reaches beta, will it have partially flooded areas like sawmill?

Probably!

AhaH! I thought it might have been some sort of otherworldly wizardry.

looks like it's tiem to work out how to use them thar proxies then.

No need to; I'm not using any proxies for the glass texture
 

NerdKoopa

L1: Registered
Nov 1, 2009
20
0
Just plain awesome! I really like the glass tube hallways in pic 4.