Hello TF2maps! This is my first post here and i thought it would be a good place to ask for advice. In my map that i am currently working on for a school project (yes, a TF2 map for school :O) i am having problems with the water.
I follow the instructions on the developers wiki, but everytime i start my map, the surface of the water is missing. However, once submerged everything seems to be fine. This is quite a problem as i have been frustrated with it for hours. I even tied it to a func_water_analog, dispite the note on the wiki. This works but only with cheap water, something i do not want.
If anyone has any idea what may be wrong or has a more accurate tutorial to making water, please let me know!
Maddin855.
EDIT: Problem Solved, Thanks guys!
I follow the instructions on the developers wiki, but everytime i start my map, the surface of the water is missing. However, once submerged everything seems to be fine. This is quite a problem as i have been frustrated with it for hours. I even tied it to a func_water_analog, dispite the note on the wiki. This works but only with cheap water, something i do not want.
If anyone has any idea what may be wrong or has a more accurate tutorial to making water, please let me know!
Maddin855.
EDIT: Problem Solved, Thanks guys!
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