Game Day: Part VIII - March 29

Dec 25, 2007
566
439
I'm almost ready with an alpha of my cp map, but I'll have to leave that for GDIX. Or try and do some informal testing with volunteers from the chat room. :)
 

Colt Seavers

L6: Sharp Member
Dec 30, 2007
288
82
Arma is around in my absense this weekend and available for any map uploads etc - he's going to keep an eye on this thread for the final maplist and shorten the map time to 30 minutes per map.
Have a great weekend.
Colt
 

MrSinistar

L2: Junior Member
Feb 5, 2008
82
6
Even though there's a minor lighting problem in the warehouses of my other map, ctf_hive, there is a playable alpha for it that I would also like for people to test out:

ctf_hive_a1 download

There are several other bugs in the map, but none of them affect gameplay at all.

Thanks in advance. :D
 

Colt Seavers

L6: Sharp Member
Dec 30, 2007
288
82
Ok, i've been delayed going away so have loaded these maps up to the server and made them the current map list.

ctf_revolution wouldn't unzip for me without an error and needs to be added to the server - Arma is looking after things while i'm away and is expecting a pm with any last minute requests (and a reminder to fix to 30 min config) if you send him a pm on the coltsplayground.net forum, he'll sort out anything you need and will eb available all day - if not - SOMEONE WILL - just make a post on the forum in the tf2 section with your requests.

cp_hanger_b1
cp_heavy_b1
cp_spywinder_beta
cp_science2_b3
ctf_torch_b1
cp_stag_b2
cp_pagoda_b2
ctf_crackalley_b1
ctf_hive_orange6_a1
billiards_b1
ctf_geothermal_b2

wish i could be there to enjoy it ! have a good one guys and catch you soon,
Colt
 

Arma

L1: Registered
Mar 11, 2008
10
3
Ok, i've been delayed going away so have loaded these maps up to the server and made them the current map list.

Nice one m8 :) In addition...

ctf_revolution wouldn't unzip for me without an error and needs to be added to the server

works ok for me so thats on there, as is the updated cp_spywinder_gameday map as requested by pm :)

Good luck with it all, i'll be about early evening so will probably come and join you guys server side for a bit of action at some point! :)
 

ryodoan

Resident Bum
Nov 2, 2007
409
117
Thanks Colt and Arma for working on getting the maps uploaded. I think I might take a nap for 2 hours while I wait...
 

ryodoan

Resident Bum
Nov 2, 2007
409
117
Ok, the server is up and running fine, for some strange reason I could not see the maps we uploaded to the server, but the rotation is working fine. cp_hangar_b1 was MIA at first which set us 30 minutes ahead of schedule.

I left when cp_hangar was on, however public reception for it was not to positive and I hear that it got kinda skipped anyway... So, up until 6:00 it seemed most things were running smoothly, the 30 minute map times is nice, lets you expereince the map but not get sick of it.

In any case, I have to go now, hope the rest of the night goes well for the server.
 
Last edited:

Jimbomcb

L1: Registered
Feb 12, 2008
27
2
Next time you are having a game day, try and have one of your admins on at least for the whole match, I am only an assistant at colt's playground and luckily I had admin to set the next maps properly but if the people on there are going to be ungreatful ****s to the person who took 3 hours out of his day to try and keep this event going, I certainly won't be there next time.
 

bozo

L1: Registered
Mar 27, 2008
3
0
Hangar didn't get skipped or anything like that.
In 7 minutes red hits the 3 wins mark and the server switched to the next map.
But since nobody was there to set times right or put map back on, it didn't get its 30 mins exposure.
 

dirtyminuth

L5: Dapper Member
Nov 5, 2007
221
15
Gameday was very successful this week! We made it through hangar, heavy (twice), spywinder, science2, torch, stag, and crackalley when I was there. Map schedule was consistent (minus hangar not being played first), the server was full, and feedback wasn't too bad either. Thanks to everyone who made it happen!

To Jimbomcb, I'm sorry on behalf of anyone who was ungrateful. They clearly shouldn't have been.
 

ryodoan

Resident Bum
Nov 2, 2007
409
117
Next time you are having a game day, try and have one of your admins on at least for the whole match, I am only an assistant at colt's playground and luckily I had admin to set the next maps properly but if the people on there are going to be ungreatful ****s to the person who took 3 hours out of his day to try and keep this event going, I certainly won't be there next time.

I am sorry about not having another admin there, I thought the rotation was set, and while I was there it seemed to be rotating correctly. I had to leave because of a family event or I would have stuck around.

Thank you for helping out and I am truly sorry that people on the server seemed less than grateful... That makes me both angry and sad that people were not being supportive of you helping out. :sad:

For the next event I will try to ensure that either DrPepper, Immortal-D, DJive, I, or someone else is on the server for the game day so we dont put an added burden on you or the other Playground admins.

If I may ask though, what happened that made you need to change the maps? I thought the rotation was working fine when I left, did switching to hangar mess things up?
 

Jimbomcb

L1: Registered
Feb 12, 2008
27
2
When it was switched to hangar it kept trying to start the rotation all over again from the start, playing the maps we already played

Plus someone forgot to add pagoda to the maplist so I couldn't manually switch to it

And sorry if I sounded an ass, it was just some small comments here and there. Personally from my point of view, you need to organise the events a bit more if you want it to all go to plan. I'm not sure what way it was arranged but it was a tf2mappers gameday so I would have expected at least one of the admins to be on it at all times for the whole event in case anything goes wrong (as it did). Other than that, I think it went well but yeah, that was the only problem. I only came on for a quick 30 minute game of a custom match but didn't want to see the event mess up :D

Also

Note to R3dRuM.cdn, any reason why you kept trying to RTV, especially on the gameday when it was sticking to a set rotation?
 
Last edited:

Arma

L1: Registered
Mar 11, 2008
10
3
I am sorry about not having another admin there, I thought the rotation was set, and while I was there it seemed to be rotating correctly. I had to leave because of a family event or I would have stuck around.

Thank you for helping out and I am truly sorry that people on the server seemed less than grateful... That makes me both angry and sad that people were not being supportive of you helping out. :sad:

For the next event I will try to ensure that either DrPepper, Immortal-D, DJive, I, or someone else is on the server for the game day so we dont put an added burden on you or the other Playground admins.

If I may ask though, what happened that made you need to change the maps? I thought the rotation was working fine when I left, did switching to hangar mess things up?



Hi Ryodan and all,

Personally I shouldnt worry about it too much, in my opinion the main point of having these type of days is that mappers get together and play the maps and feedback to the creators their thoughts and suggestions and as far as I can tell that was happening when I was there.

Dont worry about not being able to be there, we've all real lives which prevent us from playing games as much as we'd like, just one of those things I guess, and as for the rtv thing, well the way I look at it is that creative types can sometimes be more highly stung than others so some sort of feet stamping is to be expected.

I would say that the map changing after only 3 rounds was my fault, i'll have to set the winlimit and maxrounds to something really high for next time which will sort that one out. :blush:

O and just for the record, I've organised countless fun nights and lans, not only for tf2 but loads of games before stretching right back to doom2, in my experience things have NEVER gone to plan so in reallity I dodnt expect anything diffrent from this one or any others in the future.

Thanks all for turning up and playing and hope to enjoy another one of these soon, hopefully one where I can play more :D

Cheers,
Chris.
 
Dec 25, 2007
566
439