overlays visual glitch

chickenm4n

L1: Registered
Nov 27, 2009
49
6
overlayglitch.png

overhead.png


:mellow: these are all in the hammer's 3d view. it applies to all overlays as far as i know: they flicker strangely and are distorted. also when i make a brush with the no_entry texture to filter out the spawn rooms, the overlay appears all white so i can't position it to look correct in-game.

none of this is a problem in-game, only the hammer editor. just wondering what's up.
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,670
That's just the way it is when using the Shaded Textured camera rendering. When you want to work with those kind of materials go into the normal Textured mode.