Climb

nik

L12: Fabulous Member
Aug 14, 2009
987
564
Placed high in the alpine ranges of Nikada, Blu is once again faced with a tough challenge as they are required to push an explosive payload to the Red base, containing an unlaunched missile! Blu has the task of exploding the missile, before they are faced with it speeding towards their headquarters. Climb is a linear, single-staged payload map, snaking around a mountainside, progressing in height and intensity as you move.

I HAVE STARTED TO REMAKE THIS MAP, THE THREAD CAN BE FOUND HERE.
 
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Bockagon

L3: Member
Jul 15, 2009
147
72
Looks way too open, especially the first screenshot.

fake edit: 100th post!
 

Exist

L6: Sharp Member
Oct 31, 2009
306
136
Why is the track curved? Give it a reason to be curved (rocks, buildings, etc.)
 

Mr. P. Kiwi

L5: Dapper Member
Nov 22, 2009
244
95
After I played the map, as BLU and RED, I see no reason for the "buildings" in pic #1 - Red snipers use them for about 10 seconds until blu snipers finish them off... I suggest that you'll add there some cover or delet the buildings and scatter some rocks instead (I'll recommend the ones from the engi update - coalmine)
Plus the bridge thingy in pics #2, and #4 is a nice thing! A bit of work on that and it'll be perfect!

The rest of the map is really nice, keep up the good work!
 
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nik

L12: Fabulous Member
Aug 14, 2009
987
564
After I played the map, as BLU and RED, I see no reason for the "buildings" in pic #1 - Red snipers use them for about 10 seconds until blu snipers finish them off... I suggest that you'll add there some cover or delet the buildings and scatter some rocks instead (I'll recommend the ones from the engi update - coalmine)
Plus the bridge thingy in pics #2, and #4 is a nice thing! A bit of work on that and it'll be perfect!

The rest of the map is really nice, keep up the good work!

I don't know if those new rocks fit the alpine theme, you mean the ones from upward right?

and yeah, I was considering rebooting this, but I realized I've learned so much about hammer since I started this map that if I wanted to do it properly I'd need to start from scratch, or change it drastically.
 
Mar 23, 2010
1,872
1,696
valve totally ripped upward off of this.
 

Mr. P. Kiwi

L5: Dapper Member
Nov 22, 2009
244
95
I don't know if those new rocks fit the alpine theme, you mean the ones from upward right?

and yeah, I was considering rebooting this, but I realized I've learned so much about hammer since I started this map that if I wanted to do it properly I'd need to start from scratch, or change it drastically.

That's the spirit!