- Oct 25, 2007
- 372
- 199
Gripped is a new game mode that needs testing. There is a central flag that must be held to accumulate domination points (percentages) that increase by 1 every 6 seconds. This flag can be brought anywhere, though if a team holds it for 25% straight it will return to the starting position. The flag's return time is 6 seconds when dropped and spawntimes are roughly 2-5 seconds. Rounds should be fast and furious. If one team were to hold the central flag for the entire round it would last about 10 minutes.
The map is an alpha with very few textures, though gameplay should be completely in tact. Any and all playtesting is appreciated, and I would preferably like to see demos (even personal ones) if you record them.
Download and Screenshots: http://www.vilepickle.com/map/screens/tf2_dom_gripped
(You can always find the latest version at this location).
*This is not a strict domination map, though it uses a nearly identical scoring concept so it was the closest game type. It seems farther away from KOTH because the "hill" is mobile and the scoring is different.
The map is an alpha with very few textures, though gameplay should be completely in tact. Any and all playtesting is appreciated, and I would preferably like to see demos (even personal ones) if you record them.
Download and Screenshots: http://www.vilepickle.com/map/screens/tf2_dom_gripped
(You can always find the latest version at this location).
*This is not a strict domination map, though it uses a nearly identical scoring concept so it was the closest game type. It seems farther away from KOTH because the "hill" is mobile and the scoring is different.
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