- Feb 13, 2008
- 331
- 78
No more stealing, I promise.:sleep:
Well it was time for an update anyhow...
Here's the replacement cpu room, I think these new rooms fit the basic theme better now
A view inside the brand new office.
Getting back on track, here's the exit for one of the small tunnels I recently added. These lead from the warehouse into the bases.
I've also added a passage to merge with Red's tunnel.
Both of these tunnels are one way at the moment, I'm thinking of the gameplay that would be involved.
It also has occurred to me that the Sniper is the only class you have to design against.:001_unsure:
http://forums.tf2maps.net/downloads.php?do=file&id=231
Well it was time for an update anyhow...
Here's the replacement cpu room, I think these new rooms fit the basic theme better now
A view inside the brand new office.
Getting back on track, here's the exit for one of the small tunnels I recently added. These lead from the warehouse into the bases.
I've also added a passage to merge with Red's tunnel.
Both of these tunnels are one way at the moment, I'm thinking of the gameplay that would be involved.
It also has occurred to me that the Sniper is the only class you have to design against.:001_unsure:
http://forums.tf2maps.net/downloads.php?do=file&id=231