Reinstalled XP, White Textures (Missing?)

  • If you're asking a question make sure to set the thread type to be a question!

Rizz

L5: Dapper Member
Dec 18, 2009
210
21
So as the title says, I just reinstalled Windows XP and got my map up and running again although all the custom textures I used are White. The textures are in a materials/tfdm7. (tfdm7 being the name of the map and all)
I check for errors (alt+p) and it shows that the textures are missing, although they do work in-hammer and are put in the right folder.
http://img524.imageshack.us/img524/8260/issuee.png


It seems like it's trying to designate the "Maps" folder as the "Material" folder for where the individual maps-material folder should be located. Can anyone help?

--------------------------
*face palm...*
I just needed to restart SourceSDK so that it'd officially recognize the new textures folder. >_<
All is well, disregard the initial fret.
 
Last edited:

gamemaster1996

L13: Stunning Member
Sep 30, 2009
1,064
134
I had this with moving a map i made on p to vista.
I dont know why it happens but if the OS is changed everything becomes untextured.
 

J4CK8

L11: Posh Member
Mar 4, 2009
820
243
It is becuase the textures locations have been changed. Check the .vmt's to make sure their paths are correct, and you might possibly need to make a folder called maps inside the materials folder, with the tfdm7 folder inside to make it the correct file path.
 

Rizz

L5: Dapper Member
Dec 18, 2009
210
21
As I said initially, I did install it all right I just needed reload SourceSDK so that the installations could take affect.