vrad not running properly when I compile with -final

jpr

aa
Feb 1, 2009
1,094
1,085
I'm having a bit trouble trying to release snowdrift b3, because when I try to compile it turns out fullbright... This only happens when doing a full compile, a normal compile works perfectly. It might have something to do with my custom rad. file with forcetextureshadows but it worked fine before and I haven't done any changes to it.

So, anyone know what could be causing this?





Also, yes, I did check my compile log for errors. It had the
"make_triangles:calc_triangle_representation: Cannot convert" one, but I doubt that's causing it since normal compile works fine.
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
Paste the parameters you're using for lights_exe here.

Since thats the most likely place you've got something wrong it would be nice if you actually gave us some info with your problem :/