Help.

Limeaide

L2: Junior Member
Jul 26, 2009
98
9
I'm making a map, but when I try to load it, TF2 crashes. I checked the compile log and found one error.

Code:
*** Error: Skybox vtf files for skybox/sky_alpinestorm_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_alpinestorm_01 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_alpinestorm_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_alpinestorm_01 to build the default cubemap!

Surely there is a simple answer.
 

Steff0o

L6: Sharp Member
May 31, 2009
295
132
ignore it, i doesnt matter
 

Dr. ROCKZO

L8: Fancy Shmancy Member
Jul 25, 2009
580
159
Well, that error doesn't, because it can't be crashing your map. But there is soemthing out there that is, so try running it through the Interlopers Compile Log Checker to see if there are any other obvoius errors in your log and if it doesn't spot anything, put it here and we'll check it out.
 

Swiftmind

L2: Junior Member
Dec 6, 2009
73
20
Yes that error is nothing.


The crash is most likely something to do with the game logic you setup within the map itself. Check all game logic entities. Issues with the game logic will not be noticed by the hammer compiler! So please be viligant.

If it is a CP, make sure all the CP names are spelled right, the rounds are setup correctly, the proper CPs go with the proper round...etc.

If all game logic is correct, try compiling without any func_details and props and see if it still crashes.
 

gamemaster1996

L13: Stunning Member
Sep 30, 2009
1,064
134
Found this and new this before but it states in hl2 mods for dummies (applies to tf2 aswell)

Some imformation the console gives you doesn't require your attention.

[Image of that error]