Arrow Target Help

Stormcaller3801

L5: Dapper Member
Jul 5, 2009
249
28
Here's the deal: I'm trying to create moving targets that will let arrows stick into them. I've tried using func_brush, and that doesn't work- the arrows shatter. I've tried using func_breakable, same deal. Func_detail's out for obvious reasons, same with a normal brush.

So is there a way to do this?
 

Nineaxis

Quack Doctor
aa
May 19, 2008
1,767
2,820
Arrows break when colliding with entities (except prop_static). Therefore, probably not.
 
T

The Asylum

^^^ right

Only on world brushes will arrows not break on. That's because they're considered a part of the actual world geometry. All brush entities, like func_brush, func_detail, func_physbox, etc, are not.
 
Aug 19, 2008
1,011
1,158
make an invisible model, just a slim plate with the size of your moving targets, give it an fully transparent texture, so it ain´t visible and place it right in front of your target
make it prop_dynamic and parent it to the moving entity
arrows shot will then stick to the fully transparent model