- Nov 24, 2009
- 49
- 5
CP_Underpass
This is my new map cp_underpass.
It contains 1 level and 3 control points, the aim is for the blu team to capture all 3 points (A, B and C) before the time runs out. The name 'Underpass' comes from what i plan to do. The second control point will be located in an under ground room which the blu team will have to go through to get to the 3rd point. In this map i am trying to give all classes an equal chance. E.G. adding sniper points, places for engineers to set up, places for people to hide etc.
This is my first Team Fortress 2 map.
Please post comments and suggestions but be nice.
Also, The lighting effects my looks weird/bitty in the photo's as i only do the fast compile.
- Displacements are going on soon
- Props and coverage are going on soon
- New screen shots added! (08/01/2010)
Any other tips or suggestions would be appreciated
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