- Apr 29, 2008
- 1,068
- 709
MANN CO. CONTAINER RESKIN
This is basically a new skin for the Valve TF2 container model, packed with a recompiled version of the model that references the old skins too. It does not replace any existing skins so if you want to use it you need to pakrat the new model and skin after compiling.
This model & skin is designed to work in tandem with Jimbomcb's skybox containers. By installing both this texture, and his models you will be able to use the Mann Co texture on his skybox models.
Before anyone says it this skin is not just a desaturated version of one of the Valve texture. Although it does contains elements of both the red and blu container skins (to ensure it keeps that paintery TF2 style), I've done a fair bit of rejigging and painting on the skin to ensure it looks different to the other to containers.
Obviously all credit for the original model & textures goes to Valve.
I'd like to thank Jimbomcb for his help and also Psy for his excellent decompiling/recompiling models tutorial.
Let me know here if I've done anything wrong, (first resource release so there's bound to be something) and I'll fix it.
EDIT: I'm ticking 'Texture' in the release options of this post but it's not displaying as such. Any chance of a moderator edit plz?
This is basically a new skin for the Valve TF2 container model, packed with a recompiled version of the model that references the old skins too. It does not replace any existing skins so if you want to use it you need to pakrat the new model and skin after compiling.
This model & skin is designed to work in tandem with Jimbomcb's skybox containers. By installing both this texture, and his models you will be able to use the Mann Co texture on his skybox models.
Before anyone says it this skin is not just a desaturated version of one of the Valve texture. Although it does contains elements of both the red and blu container skins (to ensure it keeps that paintery TF2 style), I've done a fair bit of rejigging and painting on the skin to ensure it looks different to the other to containers.
Obviously all credit for the original model & textures goes to Valve.
I'd like to thank Jimbomcb for his help and also Psy for his excellent decompiling/recompiling models tutorial.
Let me know here if I've done anything wrong, (first resource release so there's bound to be something) and I'll fix it.
EDIT: I'm ticking 'Texture' in the release options of this post but it's not displaying as such. Any chance of a moderator edit plz?
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