Help! My spawn points don't work!

Monster Killer

L1: Registered
Nov 24, 2009
49
5
I started to make a TF2 map but one time when i compiled it, only one for the many spawn points worked. Both teams spawned in the same place and no matter how many times i delete, change or add new points, only one of them will work.

Please help if you can becuase this is really annoying me as i spent a long time on this map.

Thank you!


:) Works now! Thanks for everyone who helped out!

It was the control point entities stopping them working for some reason so i re-made them and it works.

The Map - CP_Underpass - Under Construction
 
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Monster Killer

L1: Registered
Nov 24, 2009
49
5
for you info_player_teamspawn, is the team set to red, or blue, depending on who you want to spawn there?
also, have a put a trigger entity around your spawns, encapsulating each teams spawn, and set its team?
i think this would help.
also
http://developer.valvesoftware.com/wiki/TF2/Creating_a_Spawnroom
try that, as i may be wrong

Yes, i have set up the spawn room properly with all the required parts and every one spawns in the same place, both the entire red team and the entire blu team.
 

Steff0o

L6: Sharp Member
May 31, 2009
295
132
they have to float a little above the floor, have you checked that?
 

Monster Killer

L1: Registered
Nov 24, 2009
49
5
Oh i find a way to make it work!

I set the info_player_teamspawns to allow any team and to start disabled.
I then used a logic_auto to set the spawn points to certain teams and to enable. only the points i do that for work.
So i will have to do this for all the points, though its better than them not working.

Thanks for the suggestions though guys.
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
Are you positive that the spawns where RED is supposed to spawn has 'Team' set to Red? Because I don't think using a logic_auto is necessary for creating spawns.
 

Monster Killer

L1: Registered
Nov 24, 2009
49
5
Are you positive that the spawns where RED is supposed to spawn has 'Team' set to Red? Because I don't think using a logic_auto is necessary for creating spawns.

I am positive that both spawns were set up correctly but even then they did not work, using the logic auto is the only way to make it work for me.
 

Monster Killer

L1: Registered
Nov 24, 2009
49
5
Ok, now i found that this still does not work as when a new round starts, all players spawn in the same place again untill they die when they spawn in their spawn area in different places. (this is when using the logic auto).

This is really annoying me now :(
 

Fraz

Blu Hatte, Greyscale Backdrop.
aa
Dec 28, 2008
944
1,152
If this is multistage have you got your team_control_point_rounds set up

and your spawns set up as:

info_player_teamspawn%20help.jpg


I had a similar problem with a multistage a/d map until I did this and it worked.
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
Try to delete the spawn points and func_respawnrooms, and save the map. Then redo the stuff you deleted, that might fix it. This bug happens occasionally, and it seems to go away if you make new spawn points.
 

Timberjaw

L2: Junior Member
Nov 6, 2009
71
19
I've had this happen before when my info_player_teamspawn entities weren't individually named. For example: red_teamspawn_01, red_teamspawn_02 ... red_teamspawn_16.
 

Monster Killer

L1: Registered
Nov 24, 2009
49
5
Neither of these 2 methodes work :/. I really dont know whats wrong with it or why it happened.

This is what happens in game:
Image1.png



And this is what it is like in hammer:
Image2.png

(There is also a red spawn with 4 spawn points and a func_respawnroom)
 
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Monster Killer

L1: Registered
Nov 24, 2009
49
5
I decided i am going to try something. I will delete all the spawn related entities and save it. Then i will uninstall Source SDK then install it again as it could be an error with hammer editor. I will post if it works or not.
 

Nutomic

L11: Posh Member
Feb 7, 2009
888
177
Of my experience, if something doesnt work in hammer as it should, ts in 99% of cases not a bug in hammer, but some setting being wrong or something like that.

Reinstalling wont help anything.