- Nov 16, 2009
- 2
- 0
What's going on guys
Just dropping by and probably for a stay to show off some of the stuff I have been doing lately.
Usually I mess around and map for Left 4 Dead, and I'll be finishing up a campaign and pack of survival levels for that soon after L4D2 comes out.
But obviously that's not what you guys would be interested; this IS TF2maps.net, after all.
In short, I'm 20 in December, I work at a grocery store as a cashier/utility clerk, I drive the biggest pile of quadruple-asterisk truck you'll ever see, and I've been messing with map utilities since 2000, with Unreal Tournament.
One of my next projects, aside from the already mentioned L4D2 one (which will be based in a neon city =)) will be a CTF map for TF2 that will NOT be symmetrical - something I don't see too much of in TF2, or any game for that matter.
It's named (but not final) Whiskey Gorge, where one base is set atop a mountain with catwalks and the other is placed on the ground near a small city, with a huge gorge in there for good measure. You'll jump across buildings, run through mountain mines, carefully walk around ledges and the suspended catwalks.
However, that will be saved for another time and another thread, once I get the brush work finished (which should be soon).
Well this turned into a bigger thread than expected.
Just dropping by and probably for a stay to show off some of the stuff I have been doing lately.
Usually I mess around and map for Left 4 Dead, and I'll be finishing up a campaign and pack of survival levels for that soon after L4D2 comes out.
But obviously that's not what you guys would be interested; this IS TF2maps.net, after all.
In short, I'm 20 in December, I work at a grocery store as a cashier/utility clerk, I drive the biggest pile of quadruple-asterisk truck you'll ever see, and I've been messing with map utilities since 2000, with Unreal Tournament.
One of my next projects, aside from the already mentioned L4D2 one (which will be based in a neon city =)) will be a CTF map for TF2 that will NOT be symmetrical - something I don't see too much of in TF2, or any game for that matter.
It's named (but not final) Whiskey Gorge, where one base is set atop a mountain with catwalks and the other is placed on the ground near a small city, with a huge gorge in there for good measure. You'll jump across buildings, run through mountain mines, carefully walk around ledges and the suspended catwalks.
However, that will be saved for another time and another thread, once I get the brush work finished (which should be soon).
Well this turned into a bigger thread than expected.