Piracy - The way of the future.

Freyja

aa
Jul 31, 2009
2,994
5,813
funny_picture_1350907450.jpg


Discuss.

(Also, steam is environmentally friendly too!)
 

gamemaster1996

L13: Stunning Member
Sep 30, 2009
1,064
134
Hmm i agree with the last bit and piracy isn't all bad.
Don't understand the bin though as i've never thrown anything away.
 

Delusibeta

L3: Member
Mar 21, 2009
100
14
By that arguement, Steam, D2D, GOG, Impulse and all the other download services are environmentally friendly too.

Even though I haven't thrown out a game in years, and the existance of a pre-owned section in the vast majority of video game retailers means the odds of me doing so is really slim. (Even PC games can find a home in a pre-owned shop, as long as it doesn't use Steamworks.)

(Also, lol at "downlaoding")
 
Feb 17, 2009
1,165
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[ame="http://www.youtube.com/watch?v=ZLsJyfN0ICU"]YouTube- You are a pirate[/ame]
I am a pirate. If i had to buy everything i would probably only have TF2, some crappy version of Windows, Three songs and a movie.
Its the same thing for iPod. I cant buy all the apps i want. If i would have bought all the apps i probably would have spent over 100$ :D
So be a pirate!
 

Vander

L8: Fancy Shmancy Member
Feb 16, 2008
506
215
Get a job maybe?

I don't get the pic either. If any of you guys are throwing your games away, please give me a shout. I'll take em. :D
 
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Numerous

L4: Comfortable Member
Oct 14, 2009
150
72
Who buys discs?
Besides, we don't want to get into this sort of thing, or someone will say something like "porn is wasting energy" and then the thread will disintegrate into endless stupidity.
That said, it may have already done so, as of this post.
 

Locutus

L2: Junior Member
Nov 3, 2009
85
13
But excessive downloading and deleting means that your hard-drive will shit-out on you faster, which is also garbage. And don't hard-drives have weird shit in them like lead or something?
 

strangemodule

L5: Dapper Member
Sep 10, 2009
223
59
As long as you give/resell the physical game away instead of just trashing it, you're being green too.

Sad, though, from what I understand EA (and I think some companies in the future) are trying to come up with ways to get money from resales (i.e. having to pay $15 to "re-activate" a game you bought used).
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
EA already fucked up with their 'updated' EULA and DRM and netted a little over 1 billion annual loss. They blame it on the economy, but when you look at other game developers their losses have either been negligable or none existant. DRM actually encouraged people further into pirating their games just to get around the DRM.

If it came to it, i would just hand over my original activation key out of mutual gamer spirit. There's no way they can control game sharing beyond installing 1 game per console/pc (somehow). CoH series game developers already pissed off many consumer's with it's EULA: 5 installs only lifespan before you have to call customer support to get permission to reinstall it a 6th+ time and prove you're not a pirate in the process. Nice idea Relic.

Atleast with steam you only have to hook steam to the internet once to registor it to your email, then one can run in offline mode. But who's gonna go through the trouble of pirating a game like TF2 when you have sales like 90% off and free DLC.
 
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DrHorrible

L1: Registered
Feb 26, 2009
28
2
Very messy issue.

In general, I'm cheap/broke and I look for free alternatives whenever I can.

However, if I really enjoy content I am more than happy to give money to the creator, either through purchasing or donating.
 

Bermuda Cake

L9: Fashionable Member
Feb 20, 2009
679
480
Environmentally friendly...
Yea, cos we're all doing so much to help the environment anyway. Thank God for pirating, or we would all have been engulfed in a fiery ball of doom by now >_>

Also, I think the photoshop free trial is bugged, it hasn't run out for me and it was supposed to about a month ago :p

I would pirate the adobe creative suite stuff, because they're aimed at companies, not individuals, but I have too much respect for people who go to to the effort of making movies/music/games that I enjoy to steal it from them.
 

Delusibeta

L3: Member
Mar 21, 2009
100
14
I would quite happily pirate the entire Adobe Creative Suite, but I will not Pirate:

  • A Valve Game.
  • A Telltale Games game.
  • An indie game.

Basicly, £3000 of software I can easily pirate, but a £2 game on the App Store? No way.

Also, epic bumpz
Same for me, although I'll also add
  • A GOG.com version of a game.
  • A TrackMania game.
  • A Tripwire Interactive game (although they may count as "indie")
  • A Double Fine game
 
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StickZer0

💙💙💃💙💙
aa
Nov 25, 2008
664
647
Every game i've pirated in the past 2 years I have then bought afterwards, except for Halo 2 because I didn't realise I needed DX10 to run it.
Except in the case of Spore, where I bought it, then the stupid DRM screwed up on me, and I had to pirate it, even though I already legally owned it.

There's no point pirating games off steam, because usually it's already really cheap, has loads of updates and you get Steam Support (even if it's not that great, it's better than nothing).

Although I agree with ZPQ, Adobe isn't worth buying. It's probably so expensive because of all the pirates though lol
 

Shmitz

Old Hat
aa
Nov 12, 2007
1,128
746
Adobe products are so expensive because they are targeted at corporations that actually make money off of their use.

Adobe's market dominance is partly because they have very little in the way of anti-piracy. They don't go after the horde of individual users because all of these people learn how to use the software, then go get jobs at companies, and when those companies need to decide which graphics software to buy, the decision gets based on what its employees are already familiar with. This is why things like Quark Express (that used to require a dongle to run) are rarely even heard of anymore.

In the legal sense, it's still wrong to pirate Adobe products, but in the ethical sense, it's much more a gray area as long as you're not making money from it.

Games, on the other hand, have their value in the experience they provide, rather than income-earning utility. They are also primarily targeted at individuals rather than organizations. So comparing the piracy of games with the piracy of Adobe products is really apples and oranges.