Seaside

MangyCarface

Mapper
aa
Feb 26, 2008
1,626
1,325
This was a map made for the first 2fort2furious Iron Mapper competition.

It was made in two sessions two weeks apart, 4 hours in each session. The total build time for this map, with compiles, was 9 hours with no playtesting at all.

The goal was to make a map as fast as possible. [ame="http://forums.tf2maps.net/showthread.php?t=10515"]My opponent Acegikmo produced a very cool entry as well.[/ame]

It has been tested to be playable, so go ahead and run it if you wish. We hope to see more participants in future Iron Mapper events!


CREDITS:
Swamp Team
Acegikmo- Opponent and material artist
ABS, Ravidge, Acegikmo- Useful speed-mapping references (prefabs, galleries)
FLOOR_MASTER- coding for Iron Mapper, hosting, etc etc etc etc
 
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Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,818
Played it yesterday. Felt very chaotic, probably because of the small size for a 32 player server.

Basically you could go anywhere on the map. And so could the opponent, making it hard to predict their movement, not really a bad thing. But it was a little unfocused from time to time.

I think lowering the capture time will make the map more fun. It seemed like the first team to capture had a pretty easy time holding it, since they could pretty much rocketjump over a wall and be "in position" again.

The map looks a lot better than what I would imagine to come from the ironmapper event, I was expecting something barely playable, but this is actually decently detailed!

Good work.
 

Jindo

L3: Member
Aug 6, 2009
121
123
Looks great, something I failed to mention when commenting on Ace's map was how astounded I was at how quickly you both managed to produce such excellent maps.

One thing I really love about this map - although it's not as clear from these screenshots as it is from other previews - is how the entire playable area of this map is set on a cliff/large rock/whatever you prefer to call it.

The map looks superb, I'm sure it plays superb too, I am really looking forward to playing both this and Autumn as soon as possible.

Keep up the great work both of you!
 

Nutomic

L11: Posh Member
Feb 7, 2009
888
177
Did you already block this map out before the event? Cant imagine making this without any planning before :O
 

MangyCarface

Mapper
aa
Feb 26, 2008
1,626
1,325
All we had was a basic idea of theme, Ace wanted to try something fall-y, and I wanted to do whatever the opposite of his would be, so I ended up doing 'spring'. I tried to think of some spring-related elements but none of this was blocked out before the event, it was a lot of fucking around in the first hours.