doing my best to avoid being cliche introducing myself. Not all that easy.
Well, I played TFC and Quake II for a couple years before moving to TF2, did a bit of mapping for Q2 and can't wait to start doing some for TF2.
The most difficult thing i can see for me will be balancing for all the classes, especially the pyro and heavy :bored:
Can't wait to get started, I already have an idea for a rock2 remake (oh noes, another one?) and i realize that there are already a couple out, but i'll do my best to be original.
I do have a couple questions, namely
1. What's the best modeling tool/program?
2. How do i import custom models into hammer?
3. How are custom skyboxes made?
maybe i should post these in another forum, but it's 12:30 am here and i'm getting tired. Thanks much for the help.
Well, I played TFC and Quake II for a couple years before moving to TF2, did a bit of mapping for Q2 and can't wait to start doing some for TF2.
The most difficult thing i can see for me will be balancing for all the classes, especially the pyro and heavy :bored:
Can't wait to get started, I already have an idea for a rock2 remake (oh noes, another one?) and i realize that there are already a couple out, but i'll do my best to be original.
I do have a couple questions, namely
1. What's the best modeling tool/program?
2. How do i import custom models into hammer?
3. How are custom skyboxes made?
maybe i should post these in another forum, but it's 12:30 am here and i'm getting tired. Thanks much for the help.