i having a lot of difficulty with something thats should be basic and straight forward - spawn rooms. i have read the valve tutorial and a couple other ones but they are all pretty much the same thing (func_respawnroom, etc) but when i compile and test i spawn in the red base no matter what and always in the same spawn location no matter wut, red or blu. any help?
i made the room, put the func_respawnroom with trigger texture in the room, spawn entities off the ground, and set the spawn entities and respawn room to the appropriate teams
wut am i doing wrong?
i made the room, put the func_respawnroom with trigger texture in the room, spawn entities off the ground, and set the spawn entities and respawn room to the appropriate teams
wut am i doing wrong?