Disclaimer: Despite having an admittedly questionable submission record, my knowledge of Source and mapping is actually quite high. It's a case of 'do as I say, not as I do.'
I wasn't planning to start these events again until after voting was finished. Then I figured it would help to have some variety. New stuff is on the way, but I want to go through the old sessions once beforehand. For this event, I'll be going over the fundamentals of detail, and we will look at various examples/applications in the Valve maps. We'll be using the U.S. server, and the password will be 'TF2Mapsnet'. This Friday afternoon at 3:00pm/1500 CST, which I think amounts to 2000 GMT. Check the event on Steam for timezone adjustments. Hope to see you there
Edit 1: Please remember that if you are unable to attend any of these events, I always upload the demos for your viewing pleasure.
I wasn't planning to start these events again until after voting was finished. Then I figured it would help to have some variety. New stuff is on the way, but I want to go through the old sessions once beforehand. For this event, I'll be going over the fundamentals of detail, and we will look at various examples/applications in the Valve maps. We'll be using the U.S. server, and the password will be 'TF2Mapsnet'. This Friday afternoon at 3:00pm/1500 CST, which I think amounts to 2000 GMT. Check the event on Steam for timezone adjustments. Hope to see you there
Edit 1: Please remember that if you are unable to attend any of these events, I always upload the demos for your viewing pleasure.
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