Applying new skins?

Blue552

L3: Member
Sep 16, 2009
137
18
I just created a grey bomb_cart skin so that I can attempt to create some kind of neutral payload hybrid.

When you browse models some models have different skins that you select from the mdl studio - How do I add my grey skin to an existing model? just saves space rather then having an entirely new model.



I plan to make a lot of skins of existing models, making sure each one has a red, blue and neutral version - being able to have additional skins would be a lot easier then having additional models.

Any help would be greatly appreciated.
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,670
You will need to have extra models anyway because you cannot add skins to existing models without screwing stuff up.

Either way you will need to de/re-compile the model to put new skins in. [ame="http://forums.tf2maps.net/showthread.php?t=8971"][Tutorial] The complete guide to decompiling and recompiling models! - TF2Maps.net[/ame]