So basically I had this idea for a map where it is based over a lagoon or pond - on top of the water there is a fairly shabby dock and underneath the water is a high-tech secret base.
So basically the base is surrounded by water, However to really 'complete' the idea I wanted the underwater base to have windows and even glass hallways where you could see out into the water - like an aquarium.
Unfortunetly simply carving the water blocks out of the window areas does not allow for this affect as everything goes all weird and see through.
Anyone have any suggetions?
So basically the base is surrounded by water, However to really 'complete' the idea I wanted the underwater base to have windows and even glass hallways where you could see out into the water - like an aquarium.
Unfortunetly simply carving the water blocks out of the window areas does not allow for this affect as everything goes all weird and see through.
Anyone have any suggetions?