256fort

Void

Local Man Unable To Map, Sources Say
aa
Sep 14, 2008
1,865
2,972
Troll map. :facepalm:

Some sick joke, and nobody's laughing. Don't taint the contest with this, Chrono. Go work on an efficient map and don't give up again to make this kind of stuff.

Other people have been hard at work for months on this contest and their entries, I will not stand for a 30-minute developer-textured piece of PLR crap to be entered.
 

eyefork

L3: Member
Oct 27, 2008
130
186
I have already sent my recommendation of this map to Robert Walker and ErikJ.
 

dr_digital2

L1: Registered
Apr 23, 2009
28
8
@Void. COme on he was just kidding when he made this (or maybe he wasn't) Its not that big of a deal
 

mdawgmike

L1: Registered
Jun 7, 2009
40
18
I mean yea it lacks creativity, is nothing special, and incredibly boring. But it might play somewhat acceptably, and has good FPS.

This will be the next Valve released community map :D. Also it's full of troll.
 
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PL-7764

L6: Sharp Member
Aug 4, 2009
376
84
It was fun at TimeWarp Fortress ... ;)

Seriously, get enough engies in there with their sentries up to level 3 before setup ends and you'll never see TF2 the same way again. You won't even see TF2 itself for most of the round with sentry rockets and body parts flying about.
 

The Gentlemanne

L4: Comfortable Member
Jun 18, 2009
170
94
It was fun at TimeWarp Fortress ... ;)

Seriously, get enough engies in there with their sentries up to level 3 before setup ends and you'll never see TF2 the same way again. You won't even see TF2 itself for most of the round with sentry rockets and body parts flying about.

heh this is the only map where you can pit sentries against each other..

I honestly love this map because its so full of shit.
 

martijntje

L8: Fancy Shmancy Member
Aug 2, 2009
539
334
[joke]
-I like the lightning, but you probably would want some light props with them
-there are still dev textures visible, maps in beta should not have ANY dev textures
-there is no alternative path to the cart making it a quite a chockepoint
-The track is a bit too short, I think you are missing the 2nd and 3rd stage
-you forgot to compile with hdr.
-I can't shoot portals at the roofs, is this on purpose?
-Touching the cart doesnt kill you, in the map [ame=http://forums.tf2maps.net/showthread.php?t=8747]photofinish[/ame] they do, why do you not use that standard?

After you fixed these issues you should submit it to gameday so you can find other bugs

EDIT: also 256fort looks like 2fort, this can confuse new players so to compensate for that it might be better to make the gamemode capture the flag
[/joke]
 

OlafK

L2: Junior Member
Sep 12, 2009
55
16
Give him Super Special Community Award for making me laugh so hard that I spit my tea all over my LCD.
 

gamemaster1996

L13: Stunning Member
Sep 30, 2009
1,064
134
Hmm maybe you should texture make it bigger and add more detail then it may be ...reasonible.

Come mr gav im sure we can come to..some arrangement
 

Haas

L1: Registered
Aug 26, 2008
34
4
Well he is original, but this map is fail. But I guess on the internet you have the right to fail.
 
Apr 19, 2009
4,460
1,722
I'm still astonished every time this community spends two pages commenting trolling, while they rarely respond with more than two-three posts on any other early alpha.
I deleted my other post in this thread because tovilovan and Void are right, we should stop trolling for the "lolz". I have gotten hardly any feedback on my map and I have worked my ass off while theses troll maps get to 4 pages in only a few days. I am to saying to stop these kinda maps just for people to pay more attention to the maps that need it and to "stop feeding the trolls!"