Had to take a timeout on the lights stuff and decided i should finally finish that raygun model i made when i first started with the tf2-modeling last year ^^
will be making the blu skin tomorrow, i think
Looks really nice, I'd add a little more personality to the Texture though, maybe just some little blotches here and there.. My opinion may change if I see what it looks like in game though..
@zpqrei: scale was thought to be just like the original raygun model - but if one should desired different ones, that could be done as well
originally i wanted to keep this one very close to the tf2 raygun which is just pure ao baking but oh well i added some stuff and think i'll leave it like that
quick question, could you make a collision mesh for this? Since I want to use it but in the middle of a fighting area and due to the angle of the laser, it make it very hare to make it out of invisible brushes.
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