Hammer vs. Sandbox

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ANova

L7: Fancy Member
Jul 16, 2009
415
132
hmmm not everyone has a new computer to run stuff like that and SDK iis free i don't know about sandbox or whatever it is
 

Nutomic

L11: Posh Member
Feb 7, 2009
888
177
Its the editor for Crysis i think.

What can it do, what hammer cant? And btw, crysis just sucks, nothing but a graphics demo.
 

Psy

The Imp Queen
aa
Apr 9, 2008
1,706
1,491
Do you have any idea how different Source is to the Cryengine? It's like the difference between a spaceship and a tricycle.
 

megawac

L4: Comfortable Member
Oct 2, 2009
180
29
Do you have any idea how different Source is to the Cryengine? It's like the difference between a spaceship and a tricycle.

Which is the tricycle?
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
Its the editor for Crysis i think.

What can it do, what hammer cant? And btw, crysis just sucks, nothing but a graphics demo.

Even if Crysis is bad (I haven't played it), that is no reason to say that the Cryengine 3 Sandbox is equally bad. It looks amazing from that tech demo. It makes Hammer look like you're trying to knit a life sized house. With your feet. It deserves the name sandbox for sure. :p

As I understand it, though, it looks like it's only going to be available to certain developers. I guess Source has the advantage in that Valve are very mod friendly, as opposed to what Crytek appear to be...
 

gamemaster1996

L13: Stunning Member
Sep 30, 2009
1,064
134
Still whats the point in this everybody knows and loves hammer :)
 

Nutomic

L11: Posh Member
Feb 7, 2009
888
177
Well, i was mainly talking about the story when saying crysis is bad, so you can probably ignore this here :p

Im pretty sure sandbox for Crysis (1) was available for public, so i dont see why the new one shouldnt?
 

Noggin

L5: Dapper Member
Nov 17, 2007
226
48
Still whats the point in this everybody knows and loves hammer :)

Im reading that as 100% sarcasm.

I understand the game engines are from different plants/decades but having realtime preview and decent terrain editing would make Hammer so much better.

Oh and a TF2 mod for Crysis would be interesting :)
 

DJive

Cake or Death?
aa
Dec 20, 2007
1,465
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Sad fact is Crytek is using a editor they should be for devolving games and content.

We are using one that is not even as good as GTKRadient.. the editor IDsoftware used to make Q3a .. 12 years ago.


SDK:hammer is far..far..far behind.
 

Terr

Cranky Coder
aa
Jul 31, 2009
1,590
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I still think I could tack on voxel-based displacements to the hammer compiling process if someone would make the textures :p

That said, I'm not sure it's entirely fair to compare Valve and Crytek directly.

From what I can understand, Crytek is a game-engine company. Their main goal is to license out the engine, and the games based on it are secondary. The engine is promoted by high-system-requirement "showcase" games. Crysis' high system requirements are actually a deliberate and sensible design choice, given that by the time the next batch of games comes out on it, hardware has (as always) improved. Having a good SDK is very close to Crytek's core business model.

By comparison, it seems Valve is more of a game company making games and selling games. Engine licensing is secondary, so SDK tools for outsiders aren't nearly as core as it is for Crytek.
 
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Smetzle

L3: Member
May 20, 2009
112
51
But which game uses an engine made by Crytek? The only one i know is Aion, and thats it D:

Far Cry uses CryEngine, and Far Cry 2 uses a modified (to be easier to run) version of CryEngine 2 called the Dunia engine.
 

Zwiffle

L6: Sharp Member
Jun 24, 2008
269
161
I would LOVE to play around with Sandbox. Dunia was a lot of fun and incredibly easy to learn (I think it took me all of 5 minutes to learn everything I needed to,) it's just unfortunate that FarCry2 wasn't worth mapping for, let alone barely worth finishing imo.

Not interested in any of the Crysis games, as many have said they suck. But yeah, doesn't mean a good game can't come from it. Bioshock, which I absolutely love, came from the Unreal Editor, and all the Unreal games suck. I don't know the specifics of Sandbox, but if they could easily make games that scaled down to run on crummy computers like Hammer games do, it could take over THE WORLD.

Or a very large share of the game development market.
 

Dr. ROCKZO

L8: Fancy Shmancy Member
Jul 25, 2009
580
159
Sure, the Cyengine3 looks nice, and it probably will be, but it doesn't change the fact that right now I don't have any desire to Map with it, right now.
 

TMP

Ancient Pyro Main
aa
Aug 11, 2008
947
560
I wouldn't mind a more flexible hammer that contained the ability to create particles in editor and have the graphics styling option of TF2, even if it was a dirty graphics generation. Plus, I wouldn't mind the logic trees, or maybe even prop scaling. That, would be useful.