Premuda

CTF Premuda B1B

Rexy

The Kwisatz Haderach
aa
Dec 22, 2008
1,798
2,533
When you will reach beta stage with premuda? I cna hardly wait. As soon as it goes beta i will add it to my server rotation.

A7 is hardly unplayable. Don't be fooled by the suffixes. For the most part, the detail work is done.
 

gustav

L1: Registered
Jan 17, 2009
19
8
Yup i know but the rules on my serwer demand map to reach beta stage. And players more often chose mape in vote for next map if it is higher version.
 
Aug 19, 2008
1,011
1,158
unfortunately, i have to put the map on a bigger pause :(
had some major hardware failure over the last week + need to do preperations for my dimploma, so, first things first :\

i hope i´ll be able to toss out a good beta for the finals
 

Dr. ROCKZO

L8: Fancy Shmancy Member
Jul 25, 2009
580
159
Good luck with them and this then. I still need to get a decent game of this somewhere closer to home so I can fully Test it..
 

Tapp

L10: Glamorous Member
Jan 26, 2009
776
215
Only you could put not one, but five explosions into a CTF map. I love the map though, it can be a bit confusing in places and it's different, but a great play none-the-less.
 

littleedge

L1111: Clipping Guru
aa
Mar 2, 2009
986
605
I was planning on doing a final sweep on all the contest maps before the end of the contest. If you've seen what I've done in other detailed maps, I go through a map on my own and find any rocket jump exploits, playerclip fails, displacement fails, misaligned props, weird lighting, etc. and provide screenshots of it all.

I was planning on doing it as soon as a new version of your map was released, but now that I notice there are only 15 days left, I didn't want to find out that a map was updated, go through it, and then find out that since there are only x days left, a new version wouldn't be submitted to the contest, thus my work not as useful as it could be (that is, I'm implying that you will finish your map even after the contest).

So message me on Steam (my name is littleedge), find me in the chat (between 3 and 9 pm ET), pm me here, or reply in this thread if you want me to go through your map in the current version, or do it in your next version. Or if you don't want me to go through it at all, and anything i come upon in a Gameday is enough.
 
Aug 19, 2008
1,011
1,158
Small update and big Props to Rexy

now the intel is using the model replacement provided by valve and the model ain´t clipping into the view anymore :D

01.jpg

02.jpg

03.jpg


byebye problems
 
Aug 19, 2008
1,011
1,158
Yeah, i agree, a bit empty.. but that´s just the start
i will augment the bigger islands with some radar stations or such, but overall i want that setting where you feel that it is a remote outpost

or i might add some more displacement islands and toy around with the underwater displacements which break the current waterpattern
 
Last edited: