Can't get func_movelinear to work.

  • If you're asking a question make sure to set the thread type to be a question!

Semnae

L1: Registered
Mar 10, 2008
21
4
I can't seem to make stuff move. I've created a brush, and tied it to func_movelinear. I've entered a direction value, a speed, and a distance. When I test it, nothing happens. What am I doing wrong?
 

Pseudo

L6: Sharp Member
Jan 26, 2008
319
150
Are you sending it an input to Open?

Also, an alternative to func_movelinear would be a func_tracktrain on some path_track, if you can't get movelinear to work.
 

phatal

L6: Sharp Member
Jan 8, 2008
259
21
I can't seem to make stuff move. I've created a brush, and tied it to func_movelinear. I've entered a direction value, a speed, and a distance. When I test it, nothing happens. What am I doing wrong?

You need a trigger_multiple and set the outputs to the func_movelinear (use OnStartTouchAll and OnEndTouchAll to open and close).
 

Semnae

L1: Registered
Mar 10, 2008
21
4
I figured it out. I just had to send an output from an auto_logic entity. This method, however, will not work for making moving targets because I'd have to have an infinite number of Open and Close outputs, and it can only move the brush in two directions. I'm going to try experimenting with path_track and func_tracktrain. Thanks for your help. :thumbup:
 
Last edited: