Entire map getting rendered

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Swordz

L5: Dapper Member
Jun 27, 2009
224
37
Why this happens? i mean, i compile the map on normal vvis, but when i'm at the middle zone, the entire map gets rendered, but when i enter a room, it renders only the room... but i don't understand why the entire map gets rendered at the middle... I'm getting low fps on the middle area, and that makes the map unplayable...
 

megawac

L4: Comfortable Member
Oct 2, 2009
180
29
Add some portals see if it still happens. If you func_detailed to many things that would normally block visibility it could result in you being able to see everything in some areas of your map (like your middle).
Ps your map looks great I remember it in an alpha version
 

Swordz

L5: Dapper Member
Jun 27, 2009
224
37
I didn't added areaportals before because there was over 9000 leaks that i couldn't fix...

but now it's working. compile is on vrad now
 

Garner

L4: Comfortable Member
Aug 16, 2009
154
38
I didn't added areaportals before because there was over 9000 leaks that i couldn't fix...

but now it's working. compile is on vrad now

You have more leaks than my local supermarket does in its vegetable section :|
 

Swordz

L5: Dapper Member
Jun 27, 2009
224
37
It worked now, the middle zone now renders only the middle zone, but there are some areas that when i look to specific places it starts to render the entire map. Maybe if i close every "detail place" that leads to outside...