- Apr 9, 2008
- 1,706
- 1,491
I've attempted to create a 3D skybox for Nightfall but unfortunately I'm having trouble getting everything to work properly. Here's an overview.
From top to bottom; Stage 3, Stage 2 and Stage 1.
How would you create a 3D skybox for this?
I've created huge nodraw brushes over each stage to use as reference then scaled them down along with my sky_camera. Using the reference geometry, I then created a series of brushes with toolsskybox. The problem is that the skybox ends up being too small in every stage except then one where I placed the sky_camera for reference and this causes the HOM effect.
Halp. :\
From top to bottom; Stage 3, Stage 2 and Stage 1.
How would you create a 3D skybox for this?
I've created huge nodraw brushes over each stage to use as reference then scaled them down along with my sky_camera. Using the reference geometry, I then created a series of brushes with toolsskybox. The problem is that the skybox ends up being too small in every stage except then one where I placed the sky_camera for reference and this causes the HOM effect.
Halp. :\