RespawnRoom Visualizer/Breakable Brushes

Kraftwerk

L2: Junior Member
Jul 10, 2009
86
4
Ok, I have 3 questions: 1. Is there a way I can make it so respawn room visualizers disapear after a set up time. 2. Is there a way I can add set up time to arena. 3. Will breakable brushes respawn at the beginning of a new arena round.
 

Agentkid

L1: Registered
Feb 27, 2009
45
15
I dont this will work
Setup time entity

Target: FUNC_RespawnRoomVisauler
Trigger: OnSetupTimeEnd
Do: Destory