Chamber 17

martijntje

L8: Fancy Shmancy Member
Aug 2, 2009
539
334
This is not the most serious map. Today I decided not to work on my current WIP, and created this. A small arena map that has a little twist with gravity.

In this room gravity can flip over. I you jump down, you will eventually gain upwards gravity, and if you go up, you gain downwards gravity. Due to the use of complex numbers and higher order functions, you will not simply hover in air, but will gain speed when changing gravity. This will mean that you can end up in the water. Unlike traditional water, this water is going to let you get damaged immidiately, to prevent you staying in the water for too long.

I was thinking of making this map portal-y, that why I named it chamber 17 (17 is just a random number)

ammo is located at an easy location, while health is at a very difficult to reach area
 
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NovaSilisko

L42: Life, the Universe and Everything
aa
Feb 3, 2009
502
270
Mindfuck incarnate.
 

martijntje

L8: Fancy Shmancy Member
Aug 2, 2009
539
334
Cool idea but finish the WIP first, this seems to be something that could replace it.
I am waiting for the gameday results, when they are in I'll be back with my WIP

That's a ton of diagonal brushes.
and yet it compiles, fast. I just happen to like diagonal bushes


Mindfuck incarnate.
Is it really that difficult of a concept?

I Shatbrix.

What's the WIP though?
it's in my signature, it's rockbottom. Feel free to test it. know that my next version of this map will be a lot brighter.

[ame="http://forums.tf2maps.net/showthread.php?t=9603"]CP rockbottom - TF2Maps.net[/ame]
 

Shoomonger

L4: Comfortable Member
Jul 8, 2009
185
55
Nice I like what it looks like right here, I'll download it when I get home.