- Sep 4, 2009
- 18
- 2
09-21-09 update:
Hey guys, I also released the first version of the koth version. It comes with a slightly modified version of the arena but remains 95% the same.
Download KOTH | Download ARENA
The Download button leads to the arena version for the moment, I'm thinking about making a pack with the koth and arena together so download will be easier.
Hello everyone.
While I was working on cp_bleak, I also started to work on an arena level that soon began to grow larger and larger.
Malevolence is a small to medium sized level set in an industrial plant located on quiet alpine hills. It features medium to large zones and narrow paths providing an interesting gameplay.
Two doors located in the CP room open as soon as the point is available for capture, thus opening a new, frantic path to the point. Two vents also lead to the main room allowing snipers to get there quite quickly. Scouts, Soldiers and Demomen can also reach the highest level pretty fast.
The map contains four medium metal packs, one full metal pack, two small health kits and one medium health kit located on the log in the main room. The map also features some water spots preventing players from burning to their deaths.
After some playtestings I decided to release this public beta because the map played very well and I didn't receive any negative criticism. The central area is designed to receive large battles, and is of course a very dangerous place when a lot of players clash. The other paths are usually safer but longer, and are often death traps because spies usually take those paths.
I'm also thinking about a possible koth version, but I think the map is probably too small, and I'll have to close some paths.
Hey guys, I also released the first version of the koth version. It comes with a slightly modified version of the arena but remains 95% the same.
Download KOTH | Download ARENA
The Download button leads to the arena version for the moment, I'm thinking about making a pack with the koth and arena together so download will be easier.
Hello everyone.
While I was working on cp_bleak, I also started to work on an arena level that soon began to grow larger and larger.
Malevolence is a small to medium sized level set in an industrial plant located on quiet alpine hills. It features medium to large zones and narrow paths providing an interesting gameplay.
Two doors located in the CP room open as soon as the point is available for capture, thus opening a new, frantic path to the point. Two vents also lead to the main room allowing snipers to get there quite quickly. Scouts, Soldiers and Demomen can also reach the highest level pretty fast.
The map contains four medium metal packs, one full metal pack, two small health kits and one medium health kit located on the log in the main room. The map also features some water spots preventing players from burning to their deaths.
After some playtestings I decided to release this public beta because the map played very well and I didn't receive any negative criticism. The central area is designed to receive large battles, and is of course a very dangerous place when a lot of players clash. The other paths are usually safer but longer, and are often death traps because spies usually take those paths.
I'm also thinking about a possible koth version, but I think the map is probably too small, and I'll have to close some paths.
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