func_door question

ZargonX

L3: Member
Nov 30, 2007
109
4
So I'm working on a Dustbowl-style map, and for the doors that open at the end of the setup timer, I'm using func_doors that are triggered to "open" when the timer runs out. The problem is, though, that if anyone walks up and touches them, they open anyway. Is there a way to restrict a func_door from opening only via trigger? Am I missing something?
 

poopster101

L4: Comfortable Member
Jan 28, 2008
155
5
maybe its in flags
did you set it to toggle not to touch opens?
 

Rehsa4

L1: Registered
Mar 7, 2008
35
3
can always have it start locked, then have it trigger the unlock and then open a mini-second after unlocking when the timer is finished. You may want to keep touch to open in case you want the door to go back down and then open by touch after the startup timer.

touch to open flag may be the better option to turn off, but mine works if you want a functioning door after the start timer while keeping it locked til the timer is done.
 

poopster101

L4: Comfortable Member
Jan 28, 2008
155
5
you're welcome zargon
karma +?
 

poopster101

L4: Comfortable Member
Jan 28, 2008
155
5
sweet :D