is it possible for a dispencer to activate trigger_multiple?

Freedomario

L1: Registered
Aug 30, 2009
8
0
im trying to do something with a map that requires you to build a dispencer in a certan spot, to open a door and i dont know how to do so.
 
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Terr

Cranky Coder
aa
Jul 31, 2009
1,590
410
That's... weird. You could do if with a SourceMod plugin, perhaps, but I sort of doubt it's feasible otherwise.
 

Freyja

aa
Jul 31, 2009
2,994
5,813
You could do it if In-Game buildables are obj_dispensers, then you could put a trigger area with a filter of a class to obj_dispensers, then output it to the door.

I hope it will work for you.

And to let them know to build it there, you need a sound entity looping the "NEEDADISPENSAHHERE" sound.
 

Fraz

Blu Hatte, Greyscale Backdrop.
aa
Dec 28, 2008
944
1,152
Well, there's nothing wrong with that in fun maps, such as jump maps.