Problem with overlays?

Cherrykid13

L1: Registered
Sep 16, 2009
2
0
My friend and I have been having this problem for a while and can't find a solution anywhere. When adding an overlay it looks fine in hammer, but shows up black in-game. There are no errors in my compile log. I've added pictures of the dilemma in case anyone is curious. Solutions would be greatly appreciated.
 

J4CK8

L11: Posh Member
Mar 4, 2009
820
243
Think that's caused by either no cubemaps, fast compile or no lighting. I got this in my map when I compiled for a test. My guess is with the lighting option though.
 

Agentkid

L1: Registered
Feb 27, 2009
45
15
you need lights in your map other then full bright
 

ricardojvc6

L6: Sharp Member
Jun 8, 2009
268
66
that is a commun problem when ppl compile fast vrad and vvis or vbsp well you should put it all to normal so it might work
 
Last edited:

Nineaxis

Quack Doctor
aa
May 19, 2008
1,767
2,820
Black overlays are caused by lack of a light entity in your map (i.e., fullbright).
 

Cherrykid13

L1: Registered
Sep 16, 2009
2
0
It appears that lighting was indeed the answer. I had hoped it wasn't something this easy :p. Thanks all!