Staffs

Beck

L1: Registered
Sep 14, 2009
12
0
Hey all.

>Nameless< suggested I should post my map here. So here it is.

The map was made for a university project and has since had a few more playtests with an old clan and has been changed somewhat from the video below.

Firstly the nobuild around the spawn areas has been removed and some added cover has been placed upstairs.

Outside the small corridors which give players cover from snipers have been changed to match their team colours better and the building in the middle has been given a neutral colour.

Also some alternate routes out of the spawn rooms have been added.

The downstairs areas have been slightly redesigned and some extra little details have been added throughout the map.

Here's a video of an older version of the map...

[ame="http://www.youtube.com/watch?v=2SVXL--mr4Q"]YouTube - TF2 Level - Second Semester Year 1[/ame]

I'm actually in the mood for updating this map if people like it. And would love to see it playtested again if people wish for it. Let me know what you think. Looking forward to hearing what you have to say. :)

Known Issue(s):

When I used to test it with my old clan it crashed the server a few times. (due to leak? trying to fix it now.)
 
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Omnomnick

L6: Sharp Member
Aug 16, 2009
335
111
I remember playing this map ages ago, it's really old. I remember it played quite well, even with the small and pretty linear section between the bases.
 

Beck

L1: Registered
Sep 14, 2009
12
0
Hey Nick :) (Ren here \o/)

Yeah I playtested it back in summer of 2008 and got some feedback and changed some things with it. Just in the process of doing some optimizations and fixing some small errors and going to get some more playtests organized if possible and go for a final version :)
 

Agentkid

L1: Registered
Feb 27, 2009
45
15
looks pretty good kinda of want to play it, are you going to run it again?
 

Beck

L1: Registered
Sep 14, 2009
12
0
Yeah I've decided I might aswell finish it seeing as its almost done.

Fixed the shadow problems.
All thats needed now is to give it some more playtests to ensure its balanced etc
Maybe add some details and optimizations.

Thanks for the comment :)

Edit: I want to change the name of the map. Open to ideas. :)
 
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