So my new playload map was a bit big, see, so I pulled in a section of the track.
Now, when the game starts, the payload doesnt start on the track, nor the place it used to be.
When it gets to the first bend, it flys off, smashing into cliffs and getting stuck in a corner,
However, in hammer, it looks like this:
The tracks are right, the train watcher seems fine with regards to track nodes, etc etc. I can't find anything that is causing this.
And no, I don't have a leak. The compile log checker turns up nothing out of the ordinary.
Now, when the game starts, the payload doesnt start on the track, nor the place it used to be.
When it gets to the first bend, it flys off, smashing into cliffs and getting stuck in a corner,
However, in hammer, it looks like this:
The tracks are right, the train watcher seems fine with regards to track nodes, etc etc. I can't find anything that is causing this.
And no, I don't have a leak. The compile log checker turns up nothing out of the ordinary.