changing fov of player

martijntje

L8: Fancy Shmancy Member
Aug 2, 2009
539
334
for my map killer carts ( a not so serious/ fun map)
[ame="http://forums.tf2maps.net/showthread.php?t=9306"]KotH killer carts - TF2Maps.net[/ame]

It would be nice to change the fov of a player (only players that chose to do so) to about 130 (higher than possible without cheats)

is there a way to do this? (without cheats)

other questions.

is it possible to make a player partly transparent (10 % visible)
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,669
fov, no. You'd be screwing with their personal settings (and it doesn't go that high anyway).

Translucent, yes. You'd need a giant trigger over the whole map (or just the spawn room) with the following:
OnStartTouch|!activator|AddOutput|rendermode 2
OnStartTouch|!activator|alpha|<amount, 0-255>

That's off the top of my head from memory, so if it doesn't work let me know.
 

martijntje

L8: Fancy Shmancy Member
Aug 2, 2009
539
334
fov, no. You'd be screwing with their personal settings (and it doesn't go that high anyway).
bummer

Translucent, yes. You'd need a giant trigger over the whole map (or just the spawn room) with the following:
OnStartTouch|!activator|AddOutput|rendermode 2
OnStartTouch|!activator|alpha|<amount, 0-255>

That's off the top of my head from memory, so if it doesn't work let me know.

I already tried that, doesnt work
 

martijntje

L8: Fancy Shmancy Member
Aug 2, 2009
539
334

Terr

Cranky Coder
aa
Jul 31, 2009
1,590
410
Cool, I knew you could do that with sourcemod, but not via map IO.