- Jun 22, 2009
- 149
- 331
Is this possible? When ent_messages_draw is set to 1 and a player kills another player, you can see that the killer had a "KilledNPC" output. Is there a way to fire and control the output without an external mod?
Another question would be if it's possible to detect when a player kills another player
Another question would be if it's possible to detect when a player kills another player